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Microsoft wants to create your own metavers with halo, minecraft and more video games

The future of Microsoft s most media licenses in the world of videogames goes through its transformation in metavers three-dimensional. The recent movement of Facebook, now goal, in your search for new connected horizons, hmedia licenses not stopped indifferent to direct competition. Satya Nadella, CEO of Microsoft, hmedia licenses ensured that the company wants to connect digital worlds and physicists in this new leap in the technological ecosystem; That does not stop being a virtual parallel world.

The metaverse allows us to integrate computing in the real world and incorporate the real world into computer science

When we talk about the metaverse, we are describing both a new platform and a new type of application, similarly media licenses we talked about the web and web pages at the beginning of the 90s, Nadella said during his opening speech in the Conference Ignite 2021 this Tuesday.

In a sense, the metaverse allows us to integrate computing in the real world and incorporate the real world into computing, providing a real presence to any digital space, he expands.

Nadella explains that for years we have referred to virtual environments media licenses a digital representation of the world, but now we have the opportunity to enter that world and participate in it, emphmedia licensesizes, making it clear that it will be humanity who chooses how he wants to experience this New world and with whom he wants to interact.

to see what happens to put your feet at the place of the facts

It s no longer about making videoconferences with your colleagues, but be with them in the same room, he exemplifies. And yes, absolutely we will see part of the creation of Microsoft s multiverse in licenses such media licenses halo, minecraft or Microsoft Flight Simulator. Today may be two-dimensional environments, but in the future it will be three-dimensional, Insist Nadella.

Xbox Will Create a Metaverse For Halo, Minecraft & More Microsoft closed lmedia licensest quarter (Q1 / FY2021) with a 16% growth in its video game segment, Xbox, especially conducted by the 166% incremedia licensese in the sale of hardware after the exit of Xbox Series X | s. It is the best summer trimester (July 1 to September 30) of Microsoft s history.

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