Following the Mutli Quest Card, the improved visibility of fonts and various corrections will also be later this week.
Small text was in more than some modern games a problem, including above all Obsidian Entertainment The outer worlds. Although the developer published a patch in November 2019 to increase the font size for conversations and subtitles, the upcoming patch 1.3 makes more. A writing scaling is added to customize the text size in most user interfaces and improve the visibility of font with colors.
Other changes associated with the patch are extremely broad support for film and charging screens as well as tracking cards with multiple quests. The latter means you select quests that are inactive on the map and then select. A correction is also made, in which the setting chromatic aberration is not stored.
The patch will be published later this week for all platforms. So stay up to date and look at most of the plans planned below. The Outer Worlds is currently available for Xbox One, PS4 and PC. It should be published today for Nintendo Switch, but had to accept a delay due to the Covid-19 coronavirus. An updated publication date must be announced.
Changes to the user interface
- Font scaling (a setting for customizing the text size added to most user interfaces)
- Ultrawide Support (charging screens & kinematics)
- Improved visibility of the font (coloring)
- Multi Quest Map Tracking (can see and select inactive quests on the map)
- New HUD setting option for refresh ONLY OBJECTIVES (ADS or SCOPED)
- Problem where the chromatic aberration setting was not saved - fixed
Gameplay Changes
- New setting Invert X-axis
- Toggle added to the sprint
- Improved quality of object streams when killing Manti queens
- It has been fixed that the impact of the burden with the trust bonus did not work properly
Tags: Nintendo Switch, Obsidian Entertainment, PC, Private Division, PS4, The External Worlds, Xbox One
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