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Netmarble, 2Q08 sales of W577.2bn, operating profit of W16.2bn

[Data provided: Netmarble]

** \ - Successful Sales of sales of sales, Marketing costs, and labor costs, etc.

\ - 2Q08 Overseas sales (74%) (74% revenue) ... Cumulative overseas sales of W826.9bn (72% revenue)

** \ - In the second half of <Marble Future Revolution>, the launch of large new and global social casinos games and strengthen global competitiveness.

Netmarble is 5,77.2 billion won (YOY-15.8%, QoQ + 1.2%), operating profit (YOY-80.2%, QoQ-70.1%), net profit of W6.2bn (YOY-80.2%, QoQ-70.1%) %, QoQ -22.1%).

Cumulative sales in the first half of 2021 (YoY-5.8%), operating profit is W70.4bn (YOY -31.0%) and net profit (YOY -22.8%) is W110.1bn (YOY -22.8%).

In the second quarter, EBITDA (operating profit execution) was 41.8 billion won, decreased by 47.9% QoQ, 61.8% on the same period as the previous year, and the first half of the year, the first half of the year, decreased by 22.7% YoY.

In the second quarter, overseas sales recorded W424.6bn and accounted for 74% of total sales.

Netmarble's 2Q earnings sluggish were due to the launch of the Second Country: Cross Worlds> Sales of Marketing Beauty and Increase Marketing Bee and Increase,

Netmarble is expected to further strengthen global market competitiveness through global launches and social casino game companies 'Social Casino game companies' Social Casino Games.

Expectation New is released on 240 countries except China and Vietnam on 25th. Netmarble's Developer's Company Net Marble Monster's is a second collaboration game of Netmarble and Marvel, and has been interested in global users.

In addition to this, it is scheduled to launch , , . In addition, I plan to introduce the released in Korea in November 20, 2010 to the global market excluding China.

The recently determined spin-X is expected to contribute to the Global Mobile Social Casino Games Global Mobile Social Casino Game Games, and to strengthen the enlargement of the casual game lineup and business competitiveness of Netmarble. Social casino games are one of a typical casual game genre with a lot of global users with three-match puzzle games.

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Netmarble Kwon Young-sik said, After the launch of the second quarter, the second half of the second half of the second half of the 25th Global Launches Meble Future Revolution, including the <Marble Future Revolution, including the <Marvel Future Revolution, and various genres games, including the recent acquisition contract I think that the global market competitiveness of Sin-X is also said to be strengthened.

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